Been working on this first-person movement system for walking around the inside of a ring-style space station, and it's starting to feel real solid. #gamedev #screenshotsaturday
Figuring out player / environment size #gamedev
Moved to prototyping room layout in just plain, flat cartesian space, and I'm so much more productive. As I get more stuff in, it's been pushing me to make the space more and more small and cramped-feeling, which I'm getting really fond of! #gamedev
Making progress on this ring space station block-in! Laying out the spaces before I start prototyping things to interact with. #gamedev #creativetoots
@brody This is looking super cool ^^
@pyredrid Thanks!
Added some working cabinets! But uh, they're a little too high to reach, I think π β #gamedev
Still have a couple of sections to block-in before we got a complete ring.